Zelda Skyward Sword Dolphin Emulator Download
This profile is Xinput, which means it should work with PS3, Xbox and Logitech controllers (as long as they are set to Xinput mode). I have not tested it with an Xbox controller, however. Hey, I wasn't sure where to post this and I am not even sure people are still interested but I pulled out Skyward Sword recently and went through the trouble to making a new profile for my Logitech controller so I thought I'd share it. It might seem a bit strange at first, mapping the sword swings to the A, B, X, and Y buttons but try it out first before forming an opinion. The profile is in the attachment below along with a readme that includes the tutorial I give here.
Zelda Skyward Sword Dolphin Emulator Download
The Legend of Zelda: Skyward Sword (ゼルダの伝説 スカイウォードソード, Zeruda no Densetsu: Sukaiwōdo Sōdo) is an action-adventure game for the Wii console and the sixteenth entry in the Legend of Zelda series. Sep 01, 2012 Dolphin, the GameCube and Wii emulator. [Wii] - The Legend of Zelda: Skyward Sword. Autodata 3.43 torrent. View New Posts. Can someone link the download.
NOTE: Notice the 'version' number on the attached file, there is a changelog included in the readme that explains what I altered and why. Here is a video I made showing the increased accuracy of the profile with sword swings: I saw another control setup on here that gave a tutorial so here is a short tutorial of my own (also included in the readme). Tutorial: The main difference between my profile and others is that I moved the sword controls from the Right Analog stick to the A,B,X, and Y buttons. I finally got fed up with not being able to make precision attacks when I wanted and this is what I came up with. It seems a bit strange on paper but when I started playing the game it worked out nicely. NOTE: Screenshots may not be up-to-date.
Modifier: Like the control profile in the above link my profile has a “modifier” key which lets the emulator know when you want to make a rapid movement instead of a very slow movement. I mapped the modifier to three keys, Left Shoulder, Left Trigger, and Thumb L (press down on the Left Analog stick). Left Shoulder is also the Z-Targeting button so when you Z-Target to “lock on” to an enemy it will automatically switch to fast-emulation for sword swings.
The second (Left Trigger) key is for times when you do not want to Z-Target, such as when flapping your wings during flight, etc. The third binding for the Modifier key is set to Thumb L to make spin attacks easier (see below). First of all I want to say thank you Muriel for sharing this profile with us. I believe this profile is the best setup for playing SS. It's cool that you can use both the analog sticks and buttons to swing the sword. Using the analog stick is fun and very intuitive while the buttons provide better accuracy. I have completed the game through using this profile.
I will say that for the harp using the buttons like you suggest didn't work for me. I used the analog stick while holding the left trigger modifier. Then I just followed the rhythm of the pulsing circle and it was very easy. Remember that using a real wiimote you want to use large broad stroking motions so using a faster stroke using the modifier is the way to go. Only issue I have is that aiming in first person mode is really finicky as the sensitivity is really high. Then again I have controller issues when using older versions of Dolphin which we have to use in order to play SS.
Others might not have this issue and it wouldn't be a problem if recent versions of Dolphin still supported emulated wii motion plus. Any problems with sensitivity and controller going crazy on your end? Anyways thanks again. I love Zelda Skyward Sword. Such a great game. With the Logitech controller that I normally use I would have to be very light on the analog stick to aim and aiming in combat was difficult. I haven't played through the whole game yet, I am just past the waterfall dungeon but the only thing I had to use the real wiimote for (so far) was drawing the circle on the wall.
I have heard from others that had no problem with drawing it though. I just started using my PS3 controller however, since it can be used as xinput (as well as the Xbox controller) and the analog sticks on the PS3 controller are a little tighter and easier to use than my Logitech 710 wireless. Overall, most of the game seems as enjoyable with a controller as it was with a real wiimote, but that doesn't say much. Honestly I hated using the wiimote, the swinging is awkward and my arm gets tired after 15 minutes of play.
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Its such a beautiful game graphically and the characters are great I just find myself silently cursing Nintendo for not having two control schemes (one motion and one controller). Kontakt library manager 3.0. It was a lack of creativity on their part and not an act of creativity, in my opinion. I'm glad you like the profile though and thanks for play testing! Ya that part where you have to draw on the wall to enter the water temple was a real pain in the ass. It took me over what seemed like one hundred tries before I figured it out.